Sayve Litepaper
  • Overview
    • Mission Statement
    • Background
    • Learn to Earn
      • Proprietary AI technology and Industrial Expertise
      • Proof of Learn
  • Game-fi
    • Game Background
    • Elements
      • Attributes
      • Energy
      • Earning
      • NFTs
      • Rarity
      • Factions
      • Upgrades and leveling up
      • Locker room
    • Getting Started
    • Game Lore
  • Tokenomics
    • Token Supply
    • Token Usage
      • $SAYVE Value Accrual
      • $SAYVE Governance
      • $SAYVE Utility
      • $LINGO Value Accrual
      • $LINGO Reward
      • $LINGO Payment
    • Token Distribution
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  1. Game-fi
  2. Elements

Energy

A description of energy.

Energy is needed to complete lessons. Energy recharges at a rate of 25% every 6 hours. Depending on the amount of NFTs the user owns, the total energy cap will increase. You can see how the energy cap increases based on the amount of NFTs below:

| Number of NFTs | Energy Cap | Number of Lessons (with max energy) |
| -- | -- | -- |
| 1 | 100 | 5 |
| 5 | 400 | 20 |
| 9 | 900 | 45 |
| 15 | 1200 | 60 |
| 30 | 2000 | 100 |
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Last updated 2 years ago