# Earning

Within the Vox galaxy, players earn $LINGO tokens by completing missions. While a character’s attributes and gear influence their wages and wage limit, there’s also their choice of faction to consider.

Every week, each faction receives an equal number of tokens from a common fund. A user’s share is their share of their faction’s pool. Each pool receives the same amount of tokens from the common pool which they must distribute to their members. The share per user is determined by the user’s wages, so a pool with all users having equal wages will result in each member having the same share. Let's look at two examples.

**EXAMPLE 1:** Pool A has 3 members. Members 1, 2, and 3 all have a wage of 10. The pool receives 100 tokens, and so each member receives an equal share of 33.333333 tokens.&#x20;

**EXAMPLE 2:** Pool B has 3 members. Member 1 has a wage of 10, member 2 has a wage of 6, and member 3 has a wage of 4. The pool receives 100 tokens. Member 1 receives 50 tokens, member 2 receives 30 tokens, and member 3 receives 20 tokens.

From this, we can gather that the tokens each user receives are based on the user's individual wages, the number of members in the pool, and the number of tokens given to the faction.

At a glance, it would appear this system rewards smaller factions as there are fewer members to share the token pool with. In order to counter this, we've developed an additional mechanic: **Influence**. Influence is based on several factors such as the number of members, trading activity, and lesson activity. Each season, the factions compete to spread their influence across the galaxy. At the end of the season, the faction with the highest influence receives an increased wage limit. Typically, larger factions will have a much easier time spreading their influence.&#x20;

This means players have strategic choices to make. Do they go for a smaller faction with fewer members, so their piece of the pie is larger? Or do you join up with the most influential faction for greater rewards, but a smaller slice of the pie? Players will need to evaluate the factions based on their base wages, the number of members, and their influence.&#x20;


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